We finally have a launch date for the PlayStation VR headset: 13 October 2016.
A new version was announced at GDC 2015 and gone is the 5-inch LCD display of the original prototype; in its place a 5.7-inch OLED one which enables low persistence, which should mean less motion blur. The display's refresh rate has also been ramped up to 120Hz, making 120fps gaming a real possibility.
The reported latency issues of Morpheus Mk1 have been addressed, with a new 18ms reading, and tracking accuracy has been tweaked with a total of nine LEDs now aiding the positional awareness of the headset.
With its low price and pre-Christmas on-sale date, PlayStation VR has the chances to go big – even if by its own admission, the tech isn't up to the standards of its competitors. Check out our early PlayStation VR review for more information.