by todor on August 20, 2016, 9:19 pm

The headset appears to be relying strongly on the tech from the company’s RealSense technology. RealSense trackers utilize a 1080p camera in addition to infrared cameras and lasers so in the demo onstage Intel was able to capture when people walked into the frame of the user’s virtual world.

Other high-end virtual reality headsets have kept the tethered experience largely because of performance requirements. High frame rates and crisp screen resolutions have necessitated a bulky cord connecting the headset to a high-end PC, so it isn’t quite clear what corners Intel is cutting as specs of Project Alloy were not revealed onstage.